[New post] There Comes a Time When One is About DONE
Feminina O'Ladybrain posted: " Minor spoilers for battle near the end of Baldur's Gate I'm never going to finish this game. You know what I did last night? I died. Repeatedly. Often. Just that. I don't know, man, I don't feel like I missed a ton and, yet, I feel so very" Play First. Talk Later.
Minor spoilers for battle near the end of Baldur's Gate
Butch:
I'm never going to finish this game. You know what I did last night? I died. Repeatedly. Often. Just that.
I don't know, man, I don't feel like I missed a ton and, yet, I feel so very, VERY underleveled. Sure, boss fights are hard in any game, but this isn't close. The random skeleton Kevins are kicking my ass. It kept saying "Through level ten," and, man, this shit here sure FEELS like level ten hard but my characters are not level ten.
What the hell?
I hate skeleton warriors. I hate invisible stalkers. I hate those assholes near the start of the undercity.
Remember that game Greedfall? The one where, for about two and a half weeks, we thought it was our last playing session and it never was? Some baddie would tell us shit we already knew then run off, make us fight other baddies, rinse, repeat?
Starting to feel that way.
These fights are impossible. No shame in turning down the difficulty.
Feminina:
I hate the skeleton warriors so much. They're immune to so much damage! Brutal. I fought them each about 15 times.
Butch:
Only 15?
Sheesh.
Did you meet those Undercity assholes?
Feminina:
The ones who want to stop Sarevok, but also want to kill us just because? Yes...met them. Still in the middle of trying to defeat them, in fact.
Butch:
So, after all that, after all the open worlds, after all the different party members, after Detroit....
We are in exactly the same place.
Feminina:
It is destiny.
And yeah, these guys are really tough. And we are also not 10th level, but I don't know what else we were supposed to do to get ourselves there! We can't have missed entire story arcs.
Well...we will face our destiny, which is these jerks.
Butch:
And which may be.....
turning down the difficulty.
Listen, Mr. O's Specter, there's Horizon to be played. Leave me alone.
Feminina:
Perhaps. I will rule out nothing. Especially given how many resources we burned on those damn skeleton warriors. Man, those things were nasty.
At least we could sleep in the maze. Otherwise we'd all be dead by now.
More dead.
Butch:
Oh, dude. All the resources. It was nice of them to say "Hey, maybe go buy all you can from that person by the stairs," because I did, and, still, it's gone.
Maybe this is yet another evolution of how bioware told stories:
Jaheira: We are out of potions. I am out of spells. All I have left is this.
Khalid: W-W-W-what the hand lotion I got you at the last Festival of Umberlee?
Jaheira: Yes, my love. Maybe, if I drink it...
Khalid: B-b-b-ut it's a poultice oh hey, it worked. That might start a t-t-t-trend.
Feminina:
HA! I love it!
Yes, it was nice of them to give us a merchant right before the big dungeon. Still out of a lot of stuff. Especially because those mega-jerk skeleton warriors didn't even have good loot.
Butch:
I know! I was bitching the other day about how some dude hacks at you and makes you all excited for a cool sword that doesn't happen, but when a dude is shooting ice arrows or fire arrows then you KNOW that dude has ice arrows and fire arrows! There's no mystery, there! And yet, game, you want me to believe that no matter what, he died shooting his very last magic arrows?
Getting some side eye, there, game.
Feminina:
"With my dying non-breath I will destroy my final magic arrows! Take that, heroes!"
Man, what a jerk.
Butch:
Total jerk.
And, while we're on the subject, how come the baddies never, EVER have healing on them? They have other potions and scrolls sometimes, but could you throw a hero a healing potion?
Feminina:
Baddies: We will never ever do this. It violates the Baddie Code. Our healing potions are in charmed bottles that will shatter if we die.
Butch:
Man, how are we going to do the actual end game boss fight here?
I'm tempted to just reload and go around these guys. You can, I think, because, when I got to the undercity, I completely ignored the long wide path in front of me, and went south. Fought some ghasts, a couple of regular skeletons who must've wondered what they were doing near the endgame, etc. Then, to be thorough, went BACK and then I met the assholes from the other side.
So, maybe we can just reload the auto-save and cheerily scoot around them, thus saving precious healing.
Feminina:
Sadly, I went around the edges of the whole map, fought everything else I could find, and met them coming in from the other side. I think you can't avoid running into them when you go over in front of the castle-thing there, where I think you have to go to in order to reach Sarevok.
Though maybe we could all sneak by invisibly...
Butch:
Damn. Thought I was being smart. Oh, well.
Feminina:
You WERE being smart, but the game was having none of your cleverness.
Butch:
Sigh.
We're never going to finish this, are we?
Feminina:
It doesn't look very promising right at this moment, but we must cling to hope.
Butch:
There is always story mode.
There. I went there.
Feminina:
I spent several days there at the end of Horizon, chasing trophies. It's a lovely place.
Butch:
This might come to that. It might.
Feminina:
And if so it be, then so be it. We will feel no shame.
Butch:
I'm pretty much there, dude. I am digging this game, and it was a blast to get to play it with you, but I believe I speak for the both of us when I say I could use a slight break.
Feminina:
I'm going to be so confused by all the color and detail in Horizon.
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